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Does the blender engine btw take normal maps or parrallax?
Could take detail to the next level. And its very light!
i dont used everywhere normalmaps, because of the lack of power with the engine...
parallax mapping is possible, but very hard to reach, complex scripting with glsl.. i cant code anything^^
On the video on youtube I found the timing of the animation of the bird a bit off.
Although the key poses were fine. Well done again
the whole scene has 140000 faces.
thanks for the kritique